Intro
In game development, there are few things more exciting than building a working prototype in just a few days. When everything falls into place, your team is in a flow state, every day brings progress, and by the end of the week, you have something playable to show off and build upon.
But the flip side? When momentum is lost, the process drags on, and weeks or months later, you barely have anything to show for it.
After years of working on prototypes for indie and professional teams as well as solo projects, I've learned that the key to success lies in a few fundamental steps. These steps help maintain excitement, build momentum, and ensure you have a playable prototype by the end of the week.
Why Rapid Prototyping Matters
There are two main reasons you want to get to a working prototype as quickly as possible: